Now BK have more combined AP against large and same mass, more MA and MD, but no resist. The Blood Dragons, formally known as the Order of the Blood Dragon and the Ordo Draconis, were a fearsome order of Blood Knights known for their peerless martial prowess in battle. It is said that even the fabled Grail Knights of Bretonnia cannot match the Blood Knights lance-for-lance upon the field. Background. Such is their honour that they will refuse no martial challenge and will fight at the forefront of an Undead army without question. Obviously, it is only the case if BK have full use of their CB, because grind favors Demis. Pre-patch Blood Knights mostly beated Grail Knights with ~500 hp if both units were charged and fresh ( in line formation ). Such is their honour that they will refuse no martial challenge and will fight at the forefront of an Undead army without question. 1 Were you looking for the zombie pirate race of the Vampire Coast? The top three knights in Warhammer are: 1 - Blood Knights 2 - Grail Knights 3 - Chaos Knights So to answer your question, Blood Knights. He's asking in the lore, not in the tabletop rules. I am basing this off of 7th edition army books, then again Bretonnia never got an 8th edition book so whatever. Blood Knights are nigh-on indestructible, riding with fangs bared through storms of arrow and shot. The two things are not always the same. Sigil of the Blood Dragons. And Grails are beat Demis if both units charged ( also in line formation ). Blood Knights are nigh-on indestructible, riding with fangs bared through storms of arrow and shot. In addition, Blood Knights bring two extra bound abilities to the table. The Knights of Blood Chapter suffer the same deficiencies common to many of the later founding successor chapters of the Blood Angels - to wit, the Black Rage and the Red Thirst.The Knights started a galactic crusade to purge the foes of the Imperium, but committed so many excesses in the course of it that they were declared renegades by the High Lords of Terra in the … Blood knights have an anti-large bonus of of 22, bringing their melee attack up to 54 versus large targets over the pitiful melee attack of 24 of the Black Knights L&B. It is said that even the fabled Grail Knights of Bretonnia cannot match the Blood Knights lance-for-lance upon the field. Terrorgheists are much much better at killing monsters than Blood Knights, to the point where they are the go-to anti-monster unit, since Blood Knights fail against Giants and the like.