Going for a high poise/high damage build. Greatsword is a Weapon in Dark Souls 3. Running 2-handed 90% of the time. Planning on some Black Iron/Havel armor and a greatshield. The attack is relatively fast, and has a good range, allo… Horizontal slashes. Requires: Fire Greatsword +5, Red Titanite and 800 souls per upgrade. Honestly, the fact that this weapon, called the Greatsword, is classified as an Ultra Greatsword when there is actually a weapon type called Greatsword makes me irrationally upset. But if you be a little more careful that’s not a big problem. Param ""A favorite of the Knights Berenike, known for their heavy armor, and Black iron Tarkus. Greatswords are powerful blades with a wide swing radius and long reaching attacks, enabling the wielder to target multiple opponents within the radius of the swing motion. 50.0 Only difficulty in the run is getting the great sword early from the undead parish, however you can ditch it and wait till sens Fort (or glitch to get there early) and buy it and upgrade it to lightning in anor londo. This includes the effective and surprisingly quick roll-R1 stab. Unfortunately, the higher strength requirement makes it generally less applicable than the Zwei. Two-handed horizontal slashes. High starting lag and staggering power. Requires: Standard Greatsword, Titanite and 800 souls per upgrade. Stats 50.0 Like other ultra greatswords it significantly affects a victim's poise, particularly when used 2-handed, allowing its user to disrupt spell casts or other melee attackers. Once you start pommeling foes into the ground and single-sweeping through packs of enemies its hard to go back to lesser tools. Scales 17% for Strength, 7% for Dexterity and 62% Intelligence to increase your AR.To reach max, you need: 8,000 souls, 10 Green Titanite Shards to +5, 7 Blue Titanite Chunks to +14 and 1 Blue Titanite Slab to +15, Enchanted Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins. https://darksouls.fandom.com/wiki/Greatsword?oldid=310999. Scales 13% for Strength, 5% for Dexterity and 60% Intelligence to increase your ARTo reach max, you need: 4,000 souls, 8 Blue Titanite Chunks to +4 and 1 Blue Titanite Slab to +5, Divine Upgrades are performed by Andre of Astora at the Undead Parish. Divine Reinforcement adds Magic Damage and Faith scaling. Magic +6 requires a Magic +5 and to hand in the Large Magic EmberMagic Reinforcement adds Magic Damage and an Intelligence bonus. The overhead swing has a related impact AoE that can stagger or knockdown people even if they are not directly injured by the swing, and has a number of interesting applications (for example, it can knock the Anor Londo winged demons clear out of the air even if it does not hit them outright). It might not have the range of the zweihander. The Greatsword is very similar to the Zweihander, having identical damage, scaling, reach and a mostly similar moveset. Brandish Dark like a sword. I can't stop thinking about this game sorry :P I'm at work now hehe. Hex adapted from an ancient sorcery. Divine Upgrades require a regular +5 weapon and to hand in the Divine Ember. This or Zweihander? Utilizing the weapon's long range and reach to maintain distance with one's opponent is an effective counter to being parried. Used my only remaining Slab to make it +15 and never looked back. For PvE, it is usable but tricky; for PvP, it is not recommended. The Greatsword is an ultra greatsword in Dark Souls. However, the thrust attack doesn't deal as much poise damage as the Zweihander's strong attack, meaning heavily armored foes may become more troublesome to deal with. 10.0 That thing was too big to be called a sword. Weapon Type C Enchanted +6 requires a Enchanted +5 and to hand in the Large Magic EmberEnchanted Reinforcement increases the Intelligence bonus at the cost of base magic damage. Surprisingly effective at blocking when used in two hands, making two handed builds with a. It’s also amazing for catching backstab fishers. The R2 thrust attack, when used two handed, staggers almost everyone. The weapon can no longer be buffed with Magic Weapon. Sprint attacks are surprisingly powerful, particularly when used 2-handed. Stabbed him to death with my trusty Halberd on a first try though. Divine +6 upgrades require a Divine Weapon +5 and to hand in the Large Divine Ember. It works well for counterattacks, and when combined with the Leo Ring, can be absolutely devastating. Anor Londo - corpseCrestfallen Merchant - purchaseBerenike Knight - drop This ultra greatsword, with its thick blade, is one of the heaviest of its kind. Slow attack speed increases the risk of being parried, as long windups permit opponents to land parries based on visual cues even with PvP lag (in other word, opponents do not need to guess when you may swing, as they can see the windup and still get a parry attempt off even with network lag). - I never found a better punisher for backstab fishers in DS. The player holds his sword with one hand for a second and does a charged stab, Very high starting lag and staggering power. - The player holds his sword with both hands for a second and does a charged stab, Very high starting lag and staggering power. Regular +11 requires a regular +10 weapon and to hand in the Very Large Ember. Just got this from the Berenike Knight up top Sens. Enchanted Upgrade +1 requires a regular +5 weapon. In turn, it also gains the ability to thrust with its strong attacks, as opposed to the Zweihander's overhead swings. High starting lag and staggering power. The Greatsword is a grossly oversized portrayal of the, The Greatsword is also inspired by the sword wielded by. Requires: Magic Greatsword +5, Blue Titanite and 800 souls per upgrade. With this weapon if you master free aim, you WANT to show your back to them - only to flip around and stunlock them to death pronto. 44 This gives it a tremendous advantage in that it can dictate the terms of a battle by preventing foes from easily approaching to attack. Dark Souls Wiki is a FANDOM Games Community. Medium ending lag. Whomever wrote this article has an unhealthy obsession with the word "surprisingly". Very few have what it takes to wield this incredibly heavy, damage-dealing monster. D Use this table to quickly compare performance, Regular Upgrades are performed by Andre of Astora at the Undead Parish. Param. In turn, it also gains the ability to thrust with its strong attacks, as opposed to the Zweihander's overhead swings. The thrust attacks have the advantage of dealing thrust damage, which is usually more damaging than a regular attack with the same attack rating. Requires: Divine Greatsword +5, White Titanite and 800 souls per upgrade. Too big, too thick, too heavy, and too rough, it was more like a large hunk of iron. Highly destructive if intolerably heavy. However, the Greatsword requires four extra strength to use and weighs two units more. Regular Reinforcement Scales 66% for Strength and 26% for Dexterity to increase your AR.To reach max, you need: 12,000 souls, 9 titanite shards to +5, 9 large titanite shards to +10, 7 titanite chunks to +14 and 1 titanite slab to +15, Crystal Upgrades are performed by the Giant Blacksmith at Anor Londo.Crystal Upgrades require a regular +10 weapon and to hand in the Crystal Ember.Crystal Reinforcement reduces weapon Durability by 16, but increases base damage. This sword is really good if you’re being teamed up on. Wide swing arcs while locked off can be very effective at punishing and sometimes flat out killing backstab attempts with a single swing. 28 Scales 22% for Strength, 9% for Dexterity and 72% Faith to increase your AR.To reach max, you need: 4,000 souls, 7 White Titanite Chunks and 1 White Titanite Slab, Fire Upgrades are performed by Blacksmith Vamos in The Catacombs.Fire Upgrades require a regular +5 weapon. Low ending lag. Requires: Standard Greatsword +5, Titanite and 800 souls per upgrade. Love the thrusting moveset. Bonus Greatsword Strong stab. 10 One of the gigantic straight greatswords. Everybody mentioning Berserk but not the fact that this thing is actually a giant roman gladius. So, I'm using a Black Knight Greatsword +5, and with my current str/dex at 32/18 i hit for something like 500-700 with power hits, and around 1000 with plunging attacks.